Submodular Hypergraph Partitioning: Metric Relaxations and Fast Algorithms via an Improved Cut-Matching Game

Abstract

We study approximation algorithms for hypergraph partitioning objectives. We introduce polymatroidal cut functions amenable to metric embedding techniques, demonstrating an O(√log n)-approximation via metric relaxations. We also generalize the cut-matching game framework to achieve the first nearly-linear time O(log n)-approximation for standard hypergraph partitioning variants.

Publication
52nd International Colloquium on Automata, Languages, and Programming

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